AUG 05, 2024

Souls-like, Dieselpunk, Pixel-art


<aside> 📒 A well-polished action game, with great design, environmental storytelling, and polished pixel-art. Plagued with souls-like difficulty spikes and gimmicky puzzle-battles.

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Overall

Suggestions

The game seems pretty self-sufficient with its writing and storytelling. But for the sake of exercise, here’s some ideas.

Narrative Design Analysis

As the story stands, the protagonist wakes up after transplanting his mind into a “mechatronic” body and fights through the plagued city to share his discovery as the way to salvation. Turns out, no survivors are left and very few managed to evacuate. Even the capital, the empire's stronghold, is now all dead. But the cause of the “murderous zombies” is revealed, and the protagonist travels to its “hive-brain” – and kills it with a self-sacrifice.

It’s a solid plot to facilitate the protagonist’s journey.